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21. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Allright, post-nap replyathon! Frostys Virpio wrote: How much does a drone "lost" in space cost in performance? To someone already on grid, nothin'. They hurt a bit to someone coming on grid, which is why massed container spew on Jita 4-4 is...
- by CCP Veritas - at 2014.01.24 22:40:00
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22. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Dinsdale Pirannha wrote: Then if you are against any solution that changes game mechanics That's not what I said. I'm against any solution that alters game mechanics based on what the TiDi factor is. Changes to game mechanics that do not rely...
- by CCP Veritas - at 2014.01.24 18:17:00
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23. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Alicia Fermi wrote: It was not covered in the devblog but is there a significant difference between drones when it comes to the load on the server? There is a suggestion that all drones cause lag because they are self-contained units that need ...
- by CCP Veritas - at 2014.01.24 18:04:00
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24. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Weaselior wrote: What is "Dogma"? I'm sure you've mentioned it before but I can't remember what that system is. Think of any situation in Eve where a number on one item modifies a number on another item. A skill level giving a bigger bonus, a...
- by CCP Veritas - at 2014.01.24 18:01:00
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25. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
A general response here: I'm fundamentally against any solution that proposes to change game mechanics based on TiDi factor. The purpose of Time Dilation was to maintain game mechanics under high load, not to give a platform to distort them.
- by CCP Veritas - at 2014.01.24 17:54:00
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26. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Actual work has happened since Brain in a Box was announced. I don't want to go into amazing details 'cause it could be a devblog of its own, or maybe a Fanfest presentation or something, but I spent about 6 months solid on it personally before I ...
- by CCP Veritas - at 2014.01.24 17:50:00
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27. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Also, I applaud you for the typo. I don't even see that one anymore.
- by CCP Veritas - at 2014.01.24 17:29:00
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28. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Kismeteer wrote: The worst lag was when people were jumping in, wouldn't reopening the Brian in the Box idea really have helped in this instance? Indeed, that's the work that Gridlock has been working towards.
- by CCP Veritas - at 2014.01.24 17:28:00
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29. CCP what's your plan for node crashing - in EVE General Discussion [original thread]
Red Teufel wrote: I'm wondering what is CCPs long term plan to fix the node crashing Long term plan is the same as the short term plan - diagnose the problem when it happens and fix it. Ideally twice; fixing the root cause and also hardening...
- by CCP Veritas - at 2013.12.19 22:32:00
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30. Announcement:Ask me ANYTHING - CCP Veritas - in EVE General Discussion [original thread]
Francis Hollande wrote: Obviously this will be an idiotic question. But why is your daughter with you? Because she wanted to be and no one said she couldn't ;)
- by CCP Veritas - at 2013.12.07 18:43:00
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31. Announcement:Ask me ANYTHING - CCP Veritas - in EVE General Discussion [original thread]
o/ Just to get this out of the way early, as I'm the technical director of Eve I really won't have much to say about game design and art questions like some of the above. Of course, being an AMA, you can of course continue to ask them it just won...
- by CCP Veritas - at 2013.12.07 17:08:00
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32. Regarding E-YJ8G last night - in EVE General Discussion [original thread]
Abrazzar wrote: Is IA checking on who authorized that process? It was processing a standard gameplay request from a player. This was not a case of developer interaction with the node.
- by CCP Veritas - at 2013.11.23 12:17:00
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33. Regarding E-YJ8G last night - in EVE General Discussion [original thread]
Hiya folks, just a quick post about the node death that prematurely ended the fighting in E-YJ8G. Technical investigation is ongoing, but it's clear that there was some run-away processing that took over 5 minutes of un-interrupted CPU time to co...
- by CCP Veritas - at 2013.11.23 11:42:00
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34. Sticky:Dev Blog: Fleet, you fools! - UI Changes In Rubicon - in EVE Information Portal [original thread]
Gizznitt Malikite wrote: CCP Explorer wrote: Harvey James wrote: when are you fixing the wing commander bug? Specifics, please. Often the wing commander doesn't receive Wing & Fleet bonuses (example: armor warfare link boosts) ...
- by CCP Veritas - at 2013.11.07 17:26:00
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35. 2Hz server ticks after Rubicon pls? :) - in Player Features and Ideas Discussion [original thread]
There's not much science to be done here. We know what the per-tick costs of things are, and that they scale nearly-linearly in update rate. There's not a lot of question marks on this one from the tech standpoint.
- by CCP Veritas - at 2013.10.24 19:20:00
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36. Sticky:CREST experimental access for the Alliance Tournament - in EVE Technology Lab [original thread]
Very nice! Sorry I missed your earlier post. There's a few EWar effects that share the same guid. In future replays, and hopefully the prior ones once I do some retrofitting, there's a effectName field which differentiates everything. Possible va...
- by CCP Veritas - at 2013.08.03 11:31:00
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37. Duality Open - in EVE Alliance Tournament Discussion [original thread]
Glad it got sorted Mr. Dybbuch. The message that came up was probably just a note from me telling you what to do - try logging in again. I believe you'll find such an action fruitful, but if you don't please evemail me details of what goes wrong.
- by CCP Veritas - at 2013.08.01 11:32:00
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38. Duality Open - in EVE Alliance Tournament Discussion [original thread]
ThormozOK wrote: Can't login to Duality server with error message "Connection failed. The cluster is not currently accepting connections". But my another account connects to Duality anytime without any problem. You're fixed.
- by CCP Veritas - at 2013.07.31 17:57:00
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39. Duality Open - in EVE Alliance Tournament Discussion [original thread]
You shouldn't have a launcher at all if you're using a shortcut to bin/exefile.exe Obligatory: Works on my machine
- by CCP Veritas - at 2013.07.30 15:31:00
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40. Question about Flagship - in EVE Alliance Tournament Discussion [original thread]
It's fine to delay that decision until after bans, just please do make sure your choice is clear to us well before it's time to move you into system.
- by CCP Veritas - at 2013.07.29 20:57:00
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